LittleDreamerMay 21 minGOB 'n' GOB™I am happy to announce I'll be releasing a demo of my new VR game later this year. It's called GOB 'n' GOB, and you guessed it, it uses...
LittleDreamerMay 21 minAudioMidiSync updateI've refactored the methods used to sync the audio and midi. In certain circumstances the very first note would not be in sync with the...
LittleDreamerJan 2, 20211 minOptimized Note StripsI said in my last blog that the note shader had some restrictions when it came to sizes. Well, no more. As I was optimizing the texture...
LittleDreamerDec 28, 20202 minNote strips with rounded cornersAs we all know, meshes with rounded corners means more triangles. I'm a man who strives for efficiency and simplicity (they often go hand...
LittleDreamerDec 21, 20201 minAudioMidiSync BugsI'm working on some bugs that are related to AudioMidiSync: Setting the Start Time to anything other than 0 caused the notes to burst...
LittleDreamerDec 21, 20201 minPianoRollI'm currently working on a new script called the PianoRoll. This will completely replace the current NoteStripEmitterHandler. The goal is...
LittleDreamerJan 29, 20201 minSound Reactor and PrefabsHi everyone, I am happy to announce that prefabs should no longer be an issue with Sound Reactor. I had been advising people to avoid...
LittleDreamerJun 9, 20191 minSound Reactor FlavorsNow that there's a Pro version of Sound Reactor, I've been working to change the original to Sound Reactor - Standard. This should be...
LittleDreamerMay 31, 20191 minSound Reactor ProI'm all kinds of picky, so when I wanted to start demoing how to trigger events with sound like they do in games like Guitar Hero, sound...
LittleDreamerMay 31, 20191 minBlogs!Hi everyone, I decided to add blogs in order to keep you up to date on what I'm working on instead of just being an empty void of...