top of page
Search
LittleDreamer
May 2, 20221 min read
GOB 'n' GOBâ„¢
I am happy to announce I'll be releasing a demo of my new VR game later this year. It's called GOB 'n' GOB, and you guessed it, it uses...
4 views0 comments
LittleDreamer
May 2, 20221 min read
AudioMidiSync update
I've refactored the methods used to sync the audio and midi. In certain circumstances the very first note would not be in sync with the...
2 views0 comments
LittleDreamer
Jan 2, 20211 min read
Optimized Note Strips
I said in my last blog that the note shader had some restrictions when it came to sizes. Well, no more. As I was optimizing the texture...
4 views0 comments
LittleDreamer
Dec 28, 20202 min read
Note strips with rounded corners
As we all know, meshes with rounded corners means more triangles. I'm a man who strives for efficiency and simplicity (they often go hand...
14 views0 comments
LittleDreamer
Dec 21, 20201 min read
AudioMidiSync Bugs
I'm working on some bugs that are related to AudioMidiSync: Setting the Start Time to anything other than 0 caused the notes to burst...
0 views0 comments
LittleDreamer
Dec 21, 20201 min read
PianoRoll
I'm currently working on a new script called the PianoRoll. This will completely replace the current NoteStripEmitterHandler. The goal is...
1 view0 comments
LittleDreamer
Jan 28, 20201 min read
Sound Reactor and Prefabs
Hi everyone, I am happy to announce that prefabs should no longer be an issue with Sound Reactor. I had been advising people to avoid...
9 views0 comments
LittleDreamer
Jun 9, 20191 min read
Sound Reactor Flavors
Now that there's a Pro version of Sound Reactor, I've been working to change the original to Sound Reactor - Standard. This should be...
3 views0 comments
LittleDreamer
May 30, 20191 min read
Sound Reactor Pro
I'm all kinds of picky, so when I wanted to start demoing how to trigger events with sound like they do in games like Guitar Hero, sound...
21 views0 comments
LittleDreamer
May 30, 20191 min read
Blogs!
Hi everyone, I decided to add blogs in order to keep you up to date on what I'm working on instead of just being an empty void of...
9 views0 comments
bottom of page