Sound Reactor Standard is a tool that makes it easier than ever to make things in Unity react to sound. It is a versatile tool that is both modular and flexible. With it, you can create stunning visualizers by driving property values and triggering events in sync with Unity's AudioSource.
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Key Features
Uses
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Create stunning audio visualizers
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Create simple rhythm games
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Looking for something to create professional grade rhythm games?
Check out Sound Reactor - Pro
Features
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Create stunning visualizers
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Highly configurable
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Generate spectrum from any audio channel that Unity supports
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Easy to use Spectrum Builder
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Property drivers that drive: position, rotation, scale, color, particle emitters, and physics forces
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Event handler driver that can be customized to drive any property
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React to beats
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Modular design that makes it possible to integrate into any project
Includes
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Documentation
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Source Code
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Examples
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Every visualizer seen in Sound Reactor - Highlights
Requires
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Some programming experience when writing custom property drivers.
Compatibility
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Tested and works in Unity 5.5.0 to Unity 2020.1
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Vector shapes don't work with the Scriptable Render Pipeline
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Does not work with WebGL