Hi everyone, I decided to add blogs in order to keep you up to date on what I'm working on instead of just being an empty void of mystery. First up, I've added blogs!!! Stay tuned for more blogs...
I said in my last blog that the note shader had some restrictions when it came to sizes. Well, no more. As I was optimizing the texture (I wanted it to be a quarter of a circle) I figured I could do t
As we all know, meshes with rounded corners means more triangles. I'm a man who strives for efficiency and simplicity (they often go hand and hand after all), so this was not a path I was willing to g
I'm working on some bugs that are related to AudioMidiSync: Setting the Start Time to anything other than 0 caused the notes to burst emit. Setting the speed to anything other than 1 caused weirdness